Scrum: Metrics, Scaling & Anti-Patterns
Key Metrics
Velocity — story points completed per sprint (average over 3-5 sprints)
Used for forecasting only, not performance measurement
Burndown Chart — remaining work (story points) vs time within a sprint
Steep drop = good; flat line = blocked
Burnup Chart — completed work vs total scope; shows scope changes clearly
Lead Time — time from item added to backlog → delivered to production
Cycle Time — time from item started → delivered (subset of lead time)
Sprint Goal — qualitative success indicator: was the sprint goal met?Scrum at Scale
Scrum of Scrums: multiple teams sync via a meta-Scrum meeting — one rep per team discusses cross-team dependencies
SAFe (Scaled Agile Framework): enterprise scaling with Program Increments (PI) — quarterly planning cycles across many teams
LeSS (Large-Scale Scrum): minimal overhead — one Product Owner, one Product Backlog, multiple teams in one Sprint
Nexus: Scrum.org's scaling framework — adds Integration Team to manage cross-team dependencies and integration
Spotify Model: not Scrum — squads, tribes, chapters, guilds — often misunderstood as a prescribed framework
Common Anti-Patterns
Scrum Master as project manager: tracking hours, assigning tasks, reporting status — kills self-organization
Sprint as mini-waterfall: design sprint, dev sprint, testing sprint — defeats continuous integration
Zombie Scrum: going through motions (standups, retrospectives) without inspecting or adapting
Backlog as a wish list: thousands of items, never refined, no prioritization — PO is overwhelmed
Velocity as KPI: pressures teams to game story points; velocity only valid for forecasting within one team
No Definition of Done: "done" means different things → technical debt accumulates sprint over sprint
Skipping retrospectives: "no time to improve how we work" — the team never gets better
PO absent during sprint: team makes assumptions → wrong product built, rework in next sprint
Scrum vs Kanban
Scrum Kanban
Cadence Fixed sprints (1-4 weeks) Continuous flow
Roles PO, SM, Dev Team None prescribed
WIP limits Sprint capacity Explicit per-column limits
Change Between sprints Anytime (pull new work when capacity frees)
Metrics Velocity, burndown Lead time, cycle time, throughput
Best for Product development Support, ops, maintenance, unpredictable work
Scrumban: hybrid — use sprint cadence but Kanban-style WIP limits and flowInterview Questions
What's the difference between Sprint Review and Retrospective? Review = inspect the product (stakeholders attend); Retro = inspect the process (team only)
Who can change the Sprint Backlog during a sprint? Only the Development Team — PO cannot add new work mid-sprint
What happens if the team can't complete all Sprint Backlog items? Incomplete items return to Product Backlog; the sprint ends on schedule regardless
How do you handle bugs found during a sprint? Minor: fix within sprint. Major: create backlog item, prioritize with PO for next sprint.
What's the PO's role during Sprint Planning? Clarify stories and acceptance criteria — but the team decides HOW much to take on
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