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What is the `Switch` component in Headless UI used for?
In this round
What is the `Switch` component in Headless UI used for?
What does the `Combobox` component in Headless UI provide, compared to the simpler `Listbox`?
What does the `Dialog` component in Headless UI handle for you, beyond just rendering a modal-looking box?
How does Headless UI's approach to accessibility/behavior differ from a comparable library like Radix UI or React Aria, at a high level?
What is Headless UI?
What is a general principle behind why "unstyled" component libraries like Headless UI have become popular in the frontend ecosystem, as opposed to fully pre-styled component libraries (like older versions of Bootstrap or Material UI)?
How does styling typically work with Headless UI components, given that they ship with no built-in visual styles?
What accessibility standard/specification does Headless UI aim to correctly implement for its interactive components?
What is the `RadioGroup` component in Headless UI, and why might a team use it instead of native `<input type="radio">` elements?
What does it mean that Headless UI components expose render props or data attributes reflecting internal state (like whether a `Menu.Items` panel is currently open)?
What is the `Popover` component in Headless UI typically used for?
What role does keyboard navigation play in the accessibility guarantees Headless UI components aim to provide?