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Why is Serde considered foundational to much of the Rust ecosystem beyond just JSON APIs (e.g. config file parsing, CLI argument structures)?
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Why is Serde considered foundational to much of the Rust ecosystem beyond just JSON APIs (e.g. config file parsing, CLI argument structures)?
Why does deriving Serialize/Deserialize at compile time (via Rust's derive macros) offer a performance advantage over reflection-based serialization used in some other languages?
How does a Rust struct typically opt into Serde's serialization support?
Why might strict, strongly-typed deserialization (failing on unexpected data shapes) be considered a benefit when using Serde for parsing external API responses?
What does `#[serde(flatten)]` do when applied to a nested struct field?
What does `#[serde(skip_serializing_if = "Option::is_none")]` commonly accomplish on an `Option<T>` field?
What is the benefit of using `#[serde(rename_all = "camelCase")]` on a struct, compared to renaming every field individually?
Why is Serde's design (a generic core plus separate format crates) considered efficient compared to a framework tightly coupled to one specific format?
What is `serde::Value` (from serde_json, as `serde_json::Value`) used for?
What is a practical reason a developer might implement a custom `Deserialize` for a type manually, rather than relying purely on the derive macro?
What is the relationship between Serde itself and a format-specific crate like `serde_json`?
What happens if a JSON field's type in the input doesn't match the corresponding Rust struct field's declared type during Serde deserialization?